Here are some projects I worked on from start to finish.

Ellen Sweeps - Telepictures. I was given a color pallet and the logo. I designed in animation - no storyboards. What was meant for sweeps week was used the rest of the season. I used Cinema 4d for the bendy shapes. The footage is for refrence only. I delivered keyable elements.

Mortal Combat 25th Anniversary endtag - made at Bond. More design-imation, I was asked by the account manager and creative director to animate chains and pull back the logo. I used Maya hair and Cinema 4d. I’m not sure who made the end logo lockup.

Surfer Magazine TV - Outdoor Life Network. The history of surfing. I was able to go through the photo archives at Surfer Publications in San Clemente. The timeline at the top is accurate. The color pallet shifts as time periods progress.

O'Mecanismo Netflix Brasil motion poster - made at Bond. The logo with the circle animation at the end was from a promo element. I got the film negative from Wiki Commons and the hand drawn elements where from key art. They needed something flashy.

Next up are some additional motion posters.

Jurassic World Fallen Kingdom - keyart by Bond. CD: Josh Mabie. I seperated the layers of keyart and masked them to emulate light movement. I then animated on the keyart cracks and added dust coming out of them with Maya. Lastly I made embers in Particular. For this example I speed it up by 2.

Hereditary social campaign - made at Bond. Used a 3d proxy head to relight parts of her face. Keyed out hair to add highlights. Developed ethereal ghostly glows to create a living hold. Borowed from the movie scanner effect.

Ready Player One blu ray menu - made at Bond. I was given layered key art and created a subtle living hold.

MTV VMA’s Video of the Year - made at Prologue. Art Director: Katie Lee. We asked the question: what elements are in the Video of the Year? Lindsey Mayer-Beug came up with the concept. I was responsible for ALL 2d and 3d animation. Sound design by unknown. What a party. For the transitions I made individual layers for each pixil and animated them by hand. Lots of energy drinks.

The Black Eyed Peas Experience - Ubisoft - made at Eight FX - this was a huge agency production. the VFX were extensive. I only did the 2d and 3d texture mapping. The cg team projected my elments onto the building - lots of Flame and roto. I also animated the endtag.

Helpling out with some title sequences. The Avengers at Method (stereo lens flares), and Spiderman 3 at Prologue (web picture frames).